Glossary of Data Processing Wares

BRITTLEWARE:
Firmware that tends to break down a lot.
COPPERWARE:
Hard-wired programs, often referred to as microcode.
EVERYWARE:
Similar to ware alone, but with three satisfyingly more syllables (two if you're from the south).
GREENWARE:
Financial systems.
HARDWARE:
Equipment, including power switch.
LET-THE-BUYER-BEWARE:
Purchased wares of any type.
MUSHWARE:
Extremely soft ware's, often sticky and unpalatable. (In contrast to its non-computer name-sake, programmers are often eaten by mushware for breakfast.)
NOWARE:
Programs full of sound and furry, signifying nothing.
SILVERWARE:
Programs whose cost could lead to expectation of being punched on precious-metal cards.
SOFTWARE:
Universe minus hardware and firmware.
SOMEWARE:
Program fragments, or addition routines for whose who can't spell.
STONEWARE:
Code written by a programmer who was blown away at the time, also known as high-level programming.
TOUGHWARE:
Firmware that continues doing its thing no matter how badly beat upon by users.
UNDERWARE:
Support programs.
VACUUMWARE:
Software that was written specifically to fill a void in the industry, especially software which is successful more due to how well it fills that void than due to anything else, like usability and utility.
VAPORWARE:
Programs or program features announced by a vendor that never materialize.
WARE:
Goods, commodities, manufactures or produce of a specific class or kind, usually used in combination.
WARE-AND-TEAR:
Burst forms.
WAREHOUSE:
Vendor's place of business.
WAREWOLF:
A system's programmer on the make.
WASH-AND-WARE:
Programs that can be repeatedly cleaned up and get only slightly more wrinkled each time.
WILL-O-THE-WARE:
An ethereal program of which much is rumored but little is seen.

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Robert (Bob) J. Lee
Mt. San Antonio College
Contact: rlee@mtsacvm.mtsac.edu
January 18, 1996
URL: http://www.mtsac.edu/~rlee
rlee@MtSACvm.MtSAC.edu